Delegation Levels
- A visual tool created to empower self-organizing team, to make decision ownership explicit and clarify expectations between manager and team members, as early as possible.
- The levels vary from level 1 - Tell, where the manager is explicitly telling his team to execute something, to 7 - Delegate, where the team can decide without even informing the manager of the decision.
- The 7 levels are
- tell (e.g., working hours, firing a person)
- sell (e.g., milestone)
- consult (e.g., milestone, unity engine vs unreal engine, team format, hiring a person)
- agree (e.g., team event date)
- advice (e.g. architecture decision)
- inquire (e.g. component architecture)
- delegate (e.g., coding format)
- A manager must be careful with how many decisions need to be run through him as he quickly can become a bottleneck for his team
- A clear owner is required also for decisions that were delegated to the team (e.g., a specific individuals will make sure that coding format rules are established)
- Sometimes there are decisions that are "a tell" from outside of the team, where the entire business unit need to accept the decision
- Questions to be answered
- How often do you review levels?
- What are the two parties?
- Manager and the team, what means the team agreeing, veto/majority/consens
- Manager and an individual
References
links: Leadership
tags: #seed-🌱